Setting and Rules

  • Monks are not available as a class.
  • PC Clerics cannot have the Trickery or Death Domains.
  • PC Wizards cannot be Necromancers.
  • Dark Elves, Dragonborn, Forest Gnomes, Half-Elves, and Tieflings are not available as race options.
  • Feats will not be used
  • Clerics must be Aedonites.
  • Druids must practice the Old Faith.
  • Guild Artisan, Hermit, and Urchin are not available as backgrounds. Sailor is only available for Halflings and Half-Orcs.
  • Decades of war have made the economy dysfunctional in Alba, and coins do not have meaningful value. Most trade takes place through barter or gift economy. All non-weapon, non-armour equipment is generally worth 10 times its listed value (possibly more).

Setting and Rules

Dwarves and Orcs richard_birt richard_birt